Strophes 1st Armored Battalion
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Rogue Trader: Drake Dynasty | |
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Adam | |
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Character Level: 31,250 XP / Rank 8 | |
Profit Factor: 43𝖕 | |
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Only War Regimental Build
The rules listed for the Strophes 1st Armored Battalion have been created using the following Regiment Creation doctrines:
- Home World: Imperial, 1 point
- Commanding Officer: Phlegmatic, 1 point
- Regiment Type: Armoured Regiment, 4 points
- Doctrines: Well-provisioned, 3 points; Iron Discipline, 3 points
- Drawbacks: None
- Total Cost: 12 points
Characters belonging to the Strophes 1st Armored Battalion gain the following advantages:
- Characteristic Modifiers: +3 to Willpower and +3 to any one other Characteristic, –3 Weapon Skill, +3 Intelligence
- Starting Aptitudes: Willpower
- Starting Skills: Common Lore (Imperial Creed), Common Lore (Imperium), Linguistics (Low Gothic), Common Lore (Imperial Guard), Common Lore (War), Operate (Surface)
- Starting Talents: Technical Knock
- Wounds: Regimental soldiers start with standard Wounds
- Blessed Ignorance: Imperial citizens know that the proper ways of living are those tried and tested by the generations that have gone before. Horror, pain, and death are the just rewards of curiosity, for those that look too deeply into the mysteries of the universe are all too likely to find malefic beings looking back at them. Their wise blindness imposes a –5 penalty on all Forbidden Lore (Int) Tests.
- Kill the Mutant: The general citizens of the Imperium are trained from birth to fear mutation, for it heralds the taint of Chaos. All Imperial world characters start with Hatred (Mutants).
- Standard Regimental Kit: One Leman Russ battle tank (or variant, at GM’s discretion) per Squad, and one anointed maintenance toolkit per Player Character. If the regiment contains vehicles, this also grants a +10 bonus on all Logistics tests to obtain fuel and parts for repairing and maintaining those vehicles. One uniform, One set of poor weather gear, One laspistol (Main Weapon), six charge packs, One knife, One flak vest, One rucksack or sling bag, One set of basic tools, One mess kit and one water canteen, One blanket and one sleep bag, One rechargeable lamp pack, One grooming kit, One set of cognomen tags or equivalent identification, One primer or instructional handbook, Combat sustenance rations, four weeks’ supply
- Favoured Weapons: Heavy Stubber, Heavy Bolter