Fortuitous Purpose
Rogue Trader: Drake Dynasty | |
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GM | |
Adam | |
Dynastic Power | |
Character Level: 31,250 XP / Rank 8 | |
Profit Factor: 43đ | |
Command Crew | |
Lord-Captain Drake Navigator Primus Mordecai Arch-Millitant Winter Astropath Solarus High Factorum August | |
House Drake Fleet | |
Aurea Albion Hound of Albion ⢠Abhorrent Fortuitous Purpose ⢠Penance of Iocanthos | |
Drake Trade Empire | |
Damaris ⢠Scintilla ⢠Kulth Svard ⢠Dross ⢠Aurum Sepheris Secundus ⢠Tennenberg Killian's Rest | |
Drake Expeditions | |
Open Missions | |
Grand Endevours | |
Personnel | |
Magistrates ⢠Retainers Militants Svard 1st ⢠Stormtroopers House Drake Expeditionary Army | |
Assets | |
Materiel Aerospace Craft ⢠Ground Vehicles | |
Armoury Wargear ⢠Relics and Artifacts | |
Other Estate Secrets and Contacts ⢠Awards and Honors | |
The Galaxy | |
Locations Calixis Sector Koronus Expanse ⢠Periphery Subsector Personalities Peers of the Imperium Rival Rogue Traders | |
Utilities | |
Rogue Trader Timeline House Rules Guide and Lore |
The stealth-trader Fortuitous Purpose has been in the Kampton free-trader family for numerous generations. While her original class of ship is long lost among innumerable rebuilds and refits, her current form is thin, unarmed, and most clearly defined by the Massive Theta 7 drive engines that give it an uncommon speed among the lesser transports of the galaxy.
Loki-class Q-Ship
Dimensions: 2.5 km long, 0.4km abeam approx.
Mass: 8 megatonnes approx.
Crew: 18000 crew, approx.
Accel: 3.0 gravities max acceleration
The Loki class is actually a âcatch-allâ class of several different types of transports that have been modified as Q-ships. Although it is the Navyâs sacred duty to protect Imperial commerce, there are too many trade lanes to defend, and too few warships to do so. In addition, many pirate wolfpacks will stay away from heavily defended convoys, waiting for weaker prey. Q-ships offer the Imperium a way to turn the predators into the prey. Disguised as helpless merchantmen, they actually pack powerful macrobatteries and even lances. Their favored tactic is to heave to at the first sight of a pirate, pretending to surrender without a fight. When the raider is close enough, they run out their guns and give them massed broadsides at point-blank range. Although this can often defeat their opponents in a single crushing broadside, most Loki-class ships are still as slow and unwieldy as other merchantmenânot designed for sustained combat.
Ship's Captain
Theodric Dorian-Kampton is the youngest of Drake's captains in years, experience, and time with the dynasty, having only acquired all three in 830.M41. The favored nephew of the late Galeus Kampton, who was killed while transporting agents of the Serrated Query acting under the guise of an Inquisition band.
History
Sentillian born and raised, Theodric grew up in the lower spire caught between the political maneuverings of his mother and the dashing, near-heroic figure of his free trader uncle. He underwent the standard upper-class education for the spire born, showing neither a startling brilliance nor a degrading decadence that often mark the spire's children.
Prompted by a combination of boredom and seeking leadership experience, Thodric pressed for a commission in the Imperial Guard. Six months later he completed his training and became a lieutenant in the 17th Fusiliers. The fine training sunk deeper into the young noble's soul than many others, and he left with a more determined sense of purpose than many of his idle noble kin. This same determination lead him into the difficult, besieged state the Explorers found him in.
Rules
Master and Commander A legacy of Theodric's experience with Milliatarum chains of command, he maintains a significant and skilled officer core on his vessel. His ship may perform 1 additional crew action per turn.
Landsmen Theodric is newly come to the void and doesn't have the same instincts of place and movement. His ship suffers -10% to maneuverability when executing special orders.
Base Statistics
Speed: 6 | Maneuver: -1% | Detect: +15% |
Void Shield: 1 | Armor 13 | Integrity 40 |
Turret 1 | Crew 25 (100%) | Morale 100% |
Weaponry
- None
Situational Bonus
- Increase Morale Losses by 1.
Onboard Checks
- N/A
Other Modifiers
- -20% Ballistics Skill to attack ship for 1d5+1 Rounds. -30% Torpedoes to hit. (1 use per docking)
- Critical Hit (Thrusters Damaged / Engines Damaged) rolls count as â10â
- Reduce Base Time for Warp Journey by 1/2. Warp Encounters every 3 days.
- Silent Runnings at extra -20%.
Endeavor Bonuses
Exploration: | Trade: 500 |
Military: | Criminal: 300 |
Components
Primary: Mezoa Pattern Theta 7 Drive, Miroslav G-616.b Warp Engine, Standard Geller Field, Single Void Shield, Commerce Bridge, M.r 1 Life Sustainer, Standard Crew Quarters, M-201.b Auger Array
Supplimental: Primary Cargo Hold, Cargo Hold & Lighter Bay, Decoy Launchers, Augmented Retrothrusters, Erypian Mantle