Drake Crusade Volunteers
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Rogue Trader: Drake Dynasty | |
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GM | |
Adam | |
Dynastic Power | |
Character Level: 31,250 XP / Rank 8 | |
Profit Factor: 43𝖕 | |
Command Crew | |
Lord-Captain Drake Navigator Primus Mordecai Arch-Millitant Winter Astropath Solarus High Factorum August | |
House Drake Fleet | |
Aurea Albion Hound of Albion • Abhorrent Fortuitous Purpose • Penance of Iocanthos | |
Drake Trade Empire | |
Damaris • Scintilla • Kulth Svard • Dross • Aurum Sepheris Secundus • Tennenberg Killian's Rest | |
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Open Missions | |
Grand Endevours | |
Personnel | |
Magistrates • Retainers Militants Svard 1st • Stormtroopers House Drake Expeditionary Army | |
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The Galaxy | |
Locations Calixis Sector Koronus Expanse • Periphery Subsector Personalities Peers of the Imperium Rival Rogue Traders | |
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Rogue Trader Timeline House Rules Guide and Lore |
Back to House Drake Expeditionary Army
Only War Regimental Build
The rules listed for the Drake Crusader Volunteers have been created using the following Regiment Creation doctrines:
- Home World: Shrine World, 3 points
- Commanding Officer: Supine, 1 point
- Regiment Type: Light Infantry, 2 points
- Doctrines: Crusaders (3 points), Warrior Weapons (3 points)
- Drawbacks: None
- Total Cost: 12 points
Characters belonging to the Drake Crusader Volunteers gain the following advantages:
- Characteristic Modifiers: +3 Agility, –3 Toughness, + 3 Fellowship, +3 Weapon Skill or Willpower, +2 Weapon Skill
- Starting Aptitudes: None
- Starting Skills: Common Lore (Ecclesiarchy) +10, Common Lore (Imperial Creed) +10, Navigate (Surface), Linguistics (Low Gothic), Parry
- Starting Talents: Sprint, Peer (Ecclesiarchy) or (Frenzy and Hatred (Heretics))
- Wounds: Regimental soldiers start with standard Wounds
- Fluency: Characters may read or speak in High Gothic that does not require a test
- Virtuous Ignorance: -10 on Forbidden Lore (Int) tests
- The Gift of Hate: Hatred (Orks)
- Standard Regimental Kit: One lascarbine and four charge packs per Player Character (Main Weapon), one flak vest and flak helmet per Player Character, two frag grenades and two smoke grenades per Player Character; The regiment exchanges their Main Weapon for chainsword and a laspistol with two charge packs.
- Favoured Weapons: TBD