S1-R1

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Star Wars: Edge of the Empire
Edge of the Empire logo.jpg
Game Status
Campaign Concluded
Player XP
1000
Ships
The Flaming Cantina
Layout · Cargo · Modifications
Bad Part of Town
Cosmopolitan · Martini · The Shot
Owners
Bacta Max · Jarash · Jax Bauer
Merick Tel · "Red" · Zael
NPC Crew
Gwynnel and Jessiel
Droids
BS7-SAMI · S1-R1
R2-R9 · 41-VEX · AC Security
Cookie · W-11e · Bric & Brac
The Kids
Yote Reynard · Kerrimapia and Jowdrrl
Allies
Nell Davengatt · Wookie Engineers
Walker, Sector Ranger · Tooga the Hutt
Contacts
Jabba the Hutt · Kaltho the Hutt
Aris Shen · Jedi Master Elaiza
Chief Ereen · Honest Cal
Enemies
Agent Los · Bounty Hunter Haj
Former Enemies
Teemo & Co · Inquisitor An'ya Fell
References
Crew Obligations · Crew Duty
House Rules · Adventure Log
S1-R1

S1-R1

Excerpt included from the Cybot Galactica model description: "S1-R ~ A universal database with Human Interfacing Protocols (HIP). The R models indicate its frame is reinforced for added protection in difficult or primitive environment. Standard features include a Holomessager for visual display of information, General Purpose Scanner for aid in classification and interpretation of data and questions, and a long ranged communication system for automatic updating and distant queries[Download the distant query app at cybotGalactic.org]. A perfect addition to any colony hoping to spread its knowledge to the stars."

While the S1 series was popular in its initial run, a critical defect in its ethics chip led to a voluntary recall a year after release. The first of three main issues with the ethics chip were that its bureaucratic analysis programing encouraged the droid's behavior of using the metaphorical letter of the ethical rules, to defeat the spirit of them. Secondarily it assumed that information not independently gathered by the droid was unreliable, and only to be used in ethical analysis under the droids "discretion", and use of its scanners is up to the droids "discretion". This led to the droid using secondary sources of information (like a targeting computer's information) only for practical uses and using its "discretion" to not use it during ethical analysis, and intentionally not confirm this information with its own scanners, leaving the ethics chip without enough information to compel behavior. Finally it was programmed to assume that sentient creatures should be treated ethically the same, which due to an oversight included droids on its lists of sentient creatures, leading to extreme beliefs about dismemberment, body modification, slavery, etc. A secondary defect, that the company insisted was a feature, would not be fixed till the S4 model, in this case the extreme levels of auto-updates. In the case of the S4 model they made these updates optional and gave the user the ability to pick and choose the information packages to be downloaded. This made the S4 the most popular of the S series model in the core and colonial systems, and the second most popular on the Rims, behind the S1 models.

Characteristics

Career: Colonist Specialization(s): Scholar, Pilot, Analyst,Strategist, Teacher Obligation(s): Duty Bound [5], Addiction: Holonet [5] EXP Gain: 00/955

Brawn Intellect Willpower Agility Cunning Presence
1 6 1 1 1 2


Soak Wounds Strain Defense
(Melee)
Defense
(Ranged)
4 13 13 0 0

Skills

  • Career: Charm, Deception, Knowledge(Core Worlds), Knowledge(Education), Knowledge(Lore), Leadership, Negotiation, Streetwise
  • Specialization: Knowledge(Outer Rim), Knowledge(Underworld), Knowledge(Xenology), Perception; Astrogation, Gunnery, Piloting(Planetary), Piloting(Space)
  • ✓ denotes class/specialization skill
Skill Ability Level Roll
General Skills
Astrogation Intelligence Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Athletics Brawn Eote-green-die.png
Charm Presence Eote-yellow-die.png Eote-green-die.png
Coercion Willpower Eote-green-die.png
Computer Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Cool Presence Eote-green-die.png Eote-green-die.png
Coordination Agility Eote-green-die.png
Deceit Cunning ■ ■ Eote-yellow-die.png Eote-green-die.png
Discipline Willpower Eote-green-die.png
Leadership Presence Eote-green-die.png Eote-green-die.png
Mechanics Intelligence Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Medicine Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Negotiation Presence Eote-yellow-die.png Eote-green-die.png
Perception Cunning Eote-green-die.png
Pilot (Planetary) Agility Eote-green-die.png
Pilot (Space) Agility Eote-green-die.png
Resilience Brawn Eote-green-die.png
Skulduggery Cunning Eote-green-die.png
Stealth Agility Eote-green-die.png
Streetwise Cunning ■ ■ Eote-yellow-die.png Eote-green-die.png
Survival Cunning Eote-green-die.png
Vigilance Willpower Eote-green-die.png
Combat Skills
Brawl Brawn Eote-green-die.png
Gunnery Agility ■ ■ Eote-yellow-die.png Eote-green-die.png
Melee Brawn Eote-green-die.png
Ranged (Light) Agility Eote-green-die.png
Ranged (Heavy) Agility Eote-green-die.png
Knowledge Skills
Core Worlds Intelligence ■ ■ ■ Eote-yellow-die.png Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Education Intelligence ■ ■ ■ Eote-yellow-die.png Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Lore Intelligence ■ ■ ■ Eote-yellow-die.png Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Outer Rim Intelligence ■ ■ ■ Eote-yellow-die.png Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Under World Intelligence ■ ■ ■ Eote-yellow-die.png Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Warfare Intelligence ■ ■ ■ Eote-yellow-die.png Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Xenology Intelligence ■ ■ ■ Eote-yellow-die.png Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png

Talents

Scholar

  • Speak Binary(1): add Eote-blue-die.png per rank to interacting with droids.
  • Brace(1): use a maneuver to remove Eote-black-die.png per rank from the next action, from environmental causes.
  • Grit(2): gain 1 strain threshold (1 from tree)
  • Researcher(7): remove a Eote-black-die.png per rank from all knowledge check. Halves the time taken to research a topic.(2 from tree)
  • Respected Scholar(1): may downgrade the difficulty of checks to interact with institutions of learning by one level per rank.
  • CodeBreaker(1): remove Eote-black-die.png per rank and 1 Eote-purple-die.png(not per rank) from breaking codes or decrypt communication
  • Knowledge Specialization [Underworld](5): may spend a triumph to add successes equal to the rank.(2 from tree)
  • Intense Focus: may spend a maneuver and a strain to upgrade the ability of a skill check
  • Stroke of Genius: Once per session may use intelligence in place of the normal stat on any skill check
  • Mental Fortress: For 1 Destiny point I may ignore the effects of a critical injury on intelligence/cunning until the end of the encounter
  • Dedication: increased Intelligence by 1
  • Toughness(1): gain 2 wound threshold

Pilot

  • Galaxy Mapper(1): remove a Eote-black-die.png per rank from asrtogation checks. Halves the time taken for Astrogation checks
  • Let's Ride: Once per round may mount/dismount a vehicle/beast, or enter the cockpit or weapon station on a vehicle as an incidental action

Analyst

  • Researcher(7):see above (2 from tree)
  • Knowledge Specialization [Underworld](5): see above (2 from tree)
  • Researcher Improved: On a successful knowledge check may add an advantage per rank in researcher to all allied (and own) check made to act on the knowledge gained until the end of next turn
  • Valuable Facts: Once per encounter may make a Eote-purple-die.png Eote-purple-die.png Knowledge check to add a triumph to any one allies skill check
  • Supporting Evidence(1): When assisting an ally with a Charm, Deception, Leadership, or Negotiation check may add an advantage to the roll per rank.
  • Know-It-All: Spend a destiny to perfectly recall a known fact.
  • Thorough Assessment: Once per session may make a Eote-purple-die.png Eote-purple-die.pngEote-purple-die.png Knowledge check to add Eote-blue-die.png per success that can be distributed in the encounter

Strategist

  • Researcher(7) : see above (2 from tree)
  • Grit(2): gain 1 strain threshold (1 from tree)
  • Clever Commander: May use ranks in Knowledge (Warfare) instead of Leadership to upgrade Mass Combat checks.
  • Knowledge Specialization [Underworld](5): may spend a triumph to add successes equal to the rank.(1 from tree)
  • Careful Planning: Once per session may introduce a fact into the narrative as if I spent a Destiny point.

Teacher

  • Researcher(7) : see above (1 from tree)
  • Well Rounded : Makes Mechanics, and Skullduggery class skills
  • Encouraging Words: When an engaged ally fails a roll, may aid future attempt as an out of turn incidental instead of an action for 1 strain
  • Nobody's Fool (1): Upgrade the difficulty of Charm, Coercion, or Deception checks targeting this character by number of ranks
  • Grit (+ 2)
  • Skilled Teacher (2): if ally in short has lower rank in a skill as incidental suffer rank strain to add that many successes
  • Wise warrior: as incidental may use any Stat in combat checks
  • Wise warrior improved:one ally in short may also use the same Stat on next combat check.

Other

  • Droid: Does not need to eat. Does not need to sleep. Not effected by toxins or poisons. Cybernetic implant cap is at six.
  • Inorganic: Do not gain benefits from bacta, stimpack or Medicine. Use Mechanics instead.
  • Mechanical: Cannot be Force Sensitive, can not be effected by mind-altering Force powers.
  • Enduring(1): Increase soak by 1 per rank

Equipment

Credits Encumbrance
Capacity Current
10790 10 9

Armour

Padded Armour (Soak 2, Encumbrance 2 (0 when worn), Hard Points 0)[Reinforced frame]

Weapons

Built In Equipment

  • Backpack (Encumbrance +4) [internal storage for standard issue equipment]
  • Long Range Commlink (Enc 2) [long range communication system]
  • General Purpose Scanner (Enc 2) [analytical scanners]
  • Holomessager [visual display and holonet protocals]
  • Hyperwave Signal Interceptor (Enc 5) [...So cool]
  • IOU from Captain Jarash for 500 creds

Handheld equipment

  • Emergency repair kit