R2-R9
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Star Wars: Edge of the Empire | |
---|---|
Game Status | |
Campaign Concluded | |
Player XP | |
1000 | |
Ships | |
The Flaming Cantina Layout · Cargo · Modifications Bad Part of Town Cosmopolitan · Martini · The Shot | |
Owners | |
Bacta Max · Jarash · Jax Bauer Merick Tel · "Red" · Zael | |
NPC Crew | |
Gwynnel and Jessiel | |
Droids | |
BS7-SAMI · S1-R1 R2-R9 · 41-VEX · AC Security Cookie · W-11e · Bric & Brac | |
The Kids | |
Yote Reynard · Kerrimapia and Jowdrrl | |
Allies | |
Nell Davengatt · Wookie Engineers Walker, Sector Ranger · Tooga the Hutt | |
Contacts | |
Jabba the Hutt · Kaltho the Hutt Aris Shen · Jedi Master Elaiza Chief Ereen · Honest Cal | |
Enemies | |
Agent Los · Bounty Hunter Haj | |
Former Enemies | |
Teemo & Co · Inquisitor An'ya Fell | |
References | |
Crew Obligations · Crew Duty House Rules · Adventure Log |
R2-R9 is a droid (also known as "Red the droid", compared to Red-the-Wookie) re-assembled from parts located on the Kraayt Fang when it was originally "acquired" by the crew. It sat in pieces for a number of months until the replacement parts could be purchased. Since then, it serves as the ship's maintenance droid and astrogator assistant.
Characteristics
Career: Astromech NPC
Specializations: Mechanic (Technician)
Brawn | Intellect | Willpower | Agility | Cunning | Presence |
1 | 3 | 1 | 1 | 2 | 1 |
Soak | Wounds | Strain | Defense (Melee) |
Defense (Ranged) |
Force Rating |
4 | 12 | 12 | 0 | 0 | 0 |
Skills
Total XP: 230
Unspent: 0
(1/4 PC xp)
Talents & Traits
Mechanic
- Fine Tuning: When reducing Ship System Strain, reduce an additional 1 point.
- Gearhead: Remove one from Mechanics. Halve credit cost to add mods to attachments.
- Bad Motivator: Once per Session, Hard Mechanics to cause 1 device to fail.
- Gearhead: Remove from Mechanics checks; halve the credit cost of modifications
- Redundant Systems: Once per session make a to harvest components from a functioning device without breaking it to repair a broken one
- Solid Repairs x3: Repair +1 hull trauma per rank
- Fine Tuning: Restore +1 ship strain when repairing strain
- Dedication (Intelligence): +1 to Intelligence
- Contraption: Once per session, take a Contraption roll; make a HARD Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand
- Enduring: +1 Soak
- Grit: +1 Strain
Other
- Droid: Does not need to eat. Does not need to sleep. Not effected by toxins or poisons. Cybernetic implant cap is at six.
- Inorganic: Do not gain benefits from bacta, stimpack or Medicine. Use Mechanics instead.
- Mechanical: Cannot be Force Sensitive, can not be effected by mind-altering Force powers.
- Enduring: Droids are naturaly resiliant to damage, +1 Soak.
Equipment
Credits | Encumbrance | |
Capacity | Current | |
0 | 6 | 0 |
Built In
- Droid Chassis (Provides +1 Soak)
- Arc Welder (Melee; Dmg 3; Crit -; Range Engaged; Stun Damage)
- Repair Tools (counts as tool kit)