Martini
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Star Wars: Edge of the Empire | |
---|---|
Game Status | |
Campaign Concluded | |
Player XP | |
1000 | |
Ships | |
The Flaming Cantina Layout · Cargo · Modifications Bad Part of Town Cosmopolitan · Martini · The Shot | |
Owners | |
Bacta Max · Jarash · Jax Bauer Merick Tel · "Red" · Zael | |
NPC Crew | |
Gwynnel and Jessiel | |
Droids | |
BS7-SAMI · S1-R1 R2-R9 · 41-VEX · AC Security Cookie · W-11e · Bric & Brac | |
The Kids | |
Yote Reynard · Kerrimapia and Jowdrrl | |
Allies | |
Nell Davengatt · Wookie Engineers Walker, Sector Ranger · Tooga the Hutt | |
Contacts | |
Jabba the Hutt · Kaltho the Hutt Aris Shen · Jedi Master Elaiza Chief Ereen · Honest Cal | |
Enemies | |
Agent Los · Bounty Hunter Haj | |
Former Enemies | |
Teemo & Co · Inquisitor An'ya Fell | |
References | |
Crew Obligations · Crew Duty House Rules · Adventure Log |
Statistics
Make/Model | AD-1S Modular Starfighter |
Manufacturer | Koensayer |
Maximum Altitude | Deep Space |
Sensor Range | None |
Crew | One pilot |
Passenger Capacity | 2 |
Customization Hardpoints | 8 |
Cost/Rarity | 25,000/7 |
Silhouette | Speed | Handling | Hard Points | Encumbrance |
3 | 4 | -1 | 8 | 10 |
D e f e n s e | Armour | Hull Trauma | System Strain | |||
Fore | Port | Starboard | Aft | |||
1 | 0 | 0 | 1 | 2 | 5 | 8 |
Weapon | Firing Arc | Damage | Range | Crit | Special |
None | Turret | 0 | [Close] | 0 | None |
Hard Points Used (5/8)
- Shield Generator Module: Many fightercraft lack shields, including most of the Galactic Empire's TIE series. Of course. many pilots view going into battle without shields as a sure sign of a death wish. Soldiers of fortune and others who fight for credits rather than ideology tend to prefer the thought of living to get paid to the prospect of dying gloriously for some intangible ideal, and so the highly customizable AD- 1S can be fitted with shield generators to improve its durability. +1 Defense to all zones.
- Sublight Boost Thrusters: The craft's engines can be equipped with sublight boosters, which considerably increase their output. Flying at higher speeds also makes the vehicle harder to handle in rough conditions such as asteroid fields, but when outrunning a patrol boat or pirate vessel, it can be the difference between life and death. +1 Speed, decrease Handling by 1.
Notes
- Repairs to be completed