Majory
Ars Magica: The Scilly Saga | |
---|---|
GM | |
Mark | |
Game Start | |
Anno Domini MCCXX, hiems A.D. 1220, winter | |
Game Year | |
Anno Domini MCCXX, aestas A.D. 1220, summer | |
Magi of Leo | |
Eos of Tytalus Llwyd of Bonisagus Merlor of Flambeau Rissa of Merinita Lady Shona of Ex Miscelanea | |
Companions | |
Erne Matteus de Taranto Robert, the Steward | |
Other Characters | |
Grogs · Villagers Languages Spoken | |
The Covenant | |
Covenant Library · Vis Sources Magical Items · Mundane Wealth Stonehenge Tribunal | |
Other | |
Scilly Saga Chargen Rules Ars Magica House Rules | |
Player Resources (PDFs) | |
Experience Point Worksheet Character Sheet (Variant 1) Character Sheet (Variant 2) |
Shona’s younger friend and handmaiden Majory has always been more intelligent and academically inclined then her more social superior, something Shona has long appreciated. Indeed, without Majory’s constant assistance, the Scottish lady may never have gotten though all the basic liberal arts she was expected to know even before she started her magical studies. When she did start learning magic from the local hedge wizard (later discovered to be a Diedne disciple) Majory was right there with her.
As a result, when Cathaoire traveled through looking to train the young hedge witch she’d heard about in the area, she originally mistook Majory as the gifted woman over her friend Shona. By the time Cathaoire had sorted out fully gifted, partly gifted, farie blooded and simply intelligent both young women were already back at the covenant and settling in. This arrangement ultimately worked well for Cathaoire, who could take advantage of Majory’s quicker intellect to help Shona through her apprenticeship without unduly bothering the Magus.
By the time Shona’s apprenticeship ended, Majory found herself a fully trained laboratory assistant on top of being the handmaiden she’d expected to be as a child. The amiable situation only adding further proof to herself that things would all work out, Majory happily supported Shona’s idea of moving off to another covenant and later even to heading out into the unknown to found one of their own.
Vitals
Name: | Majory |
Race/Nationality: | Scottish |
Place of Origin: | West Highlands |
Family | T.B.E. |
Age | 27 (1193) |
Character Sheet
Characteristics
Intelligence | +2 | Presence | +1 | Bravery | -1 |
Perception | +2 | Communication | +1 | Loyalty | +3 |
Strength | +0 | Dexterity | +1 | ||
Stamina | -1 | Luck | -1 |
Virtues & Flaws
Virtue Covenfolk |
Flaw Short Attention Span |
Skills
Skill | Specialty | Score | XP |
Area Lore - Conventus Muri | (Personalities) | 3 | 30 |
Artes Liberales | (Mathmatics) | 3 | 30 |
Athletics | (Running) | 2 | 15 |
Awareness | (Sight) | 2 | 15 |
Charm | (Courtly Love) | 2 | 15 |
Craft: Sewing | (Repair) | 2 | 15 |
Guile | (Fast Talking) | 2 | 15 |
Intrigue | (Plots) | 2 | 15 |
Language: Scots Gaelic | (Conversational) | 5 | 75 |
Language: Northern English | (Conversational) | 3 | 30 |
Language: Latin | (Hermetic) | 4 | 50 |
Magic Lore | (Creatures) | 2 | 15 |
Magic Theory | (Laboratory) | 4 | 50 |
Music | (Lyra) | 2 | 15 |
Profession: Handmaiden | (Magi) | 3 | 30 |
Profession: Scribe | (Arcane) | 3 | 30 |
Ride | (Endurance) | 1 | 5 |
Swim | (Diving) | 1 | 5 |
Personality Traits
Mundane Qualities
Description
Known Languages
Language | Dialect | Specialization | Score | Fluency |
Scots Gealic | Western Highlands | Conversational | 5 | Fluent |
Latin | Hermetic | Hermetic | 4 | Functional |
Northern English | Cumberia | Trade | 3 | Haltingly Functional |
Reputation
None
Equipment
None
Personal Library
None