ST Stunts
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Star Trek: Episodes | |
---|---|
GM | |
Adam | |
Milestones | |
0 | |
Ships | |
U.S.S. Lovell | |
Crew | |
Lt. Boyington · Lt. Montjoy Dr. Tisare (Lt.) · Lt. T'pring Cmdr. T’Paloran · Placeholder | |
References | |
Aspects · Approaches · Stunts Episode Guide · Notes |
Stunts are the tricks up your sleeve. While far more specific than Aspects, they do not require a fate point to activate.
Bonus Stunts
These stunts follow three basic formulas:
- [Speciality]: Gain +2 when performing [Approch] when [particular circumstance or Sub-Approch].
- [Focus]: Gain +2 when performing [Attack, Advantage, Overcome, Defend] when [particular circumstance]
- [Secondary Insight]: When performing an [Attack, Advantage, Overcome, Defend] and [particular circumstance], make a [Attack, Advantage, Overcome] action as well.
Per-Session Stunts
These stunts allow the character, once per session, to perform some particular narrative feat. (e.g. I have an incredible wealth of knowledge, once per session, I can produce a fact of relevance to the situation.)