Talk:Svard 1st Expeditionary
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My take on the Regiment build from Only War:
Svard 1st Expeditionary
- Home World: Death World (variant), 3 points
- Commanding Officer: Bilious, 2 points
- Regiment Type: Reconnaissance, 3 points
- Doctrines: Cameleoline, 3 points
- Total Cost: 11 points
Home World:
- Death World, 3 points
- Characteristics: +3 to Perception, +3 Toughness
- Trained Skill: Survival
- Fluency: Low Gothic
- Hardened replaced with Resistance (Psychic)
- Wary of Outsiders
- Starting Wounds: +2 Wounds
Commanding Officer:
- Bilious, 2 points
- Starting Talent: Paranoia
Regiment Type:
- Reconnaissance, 3 points
- Characteristics: +3 Perceptions, -3 Fellowship (modified)
- Starting Skills: Awareness
- Starting Talents: Combat Sense
- Standard Kit: One Sentinel Scout Walker per Squad, one set of magnomonoculars per Player Character
Training Doctrines:
- Chameleoline, 3 points
- Equipped with chameleoline cloaks or chameleoline-coated armor
Additional Standard Kit Issues
- 30 points + 2 for extra build points
- Upgrade laspistol (Main Weapon) to lascarbine (Main Weapon), 5 points
- Upgrade lascarbine (Main Weapon) to M36 lasgun (Main Weapoin), 5 points
- Upgrade M36 lasgun (Main Weapon) to Triplex-pattern lasgun, 5 points
- Add Missile Launcher to Favored Weapon list, 15 points
- Add Chrono to standard kit, 2 points