Ars Magica: Nova Semitae Saga |
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GM |
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Mark |
Game Start |
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Anno Domini MCCXX, hiems A.D. 1220, winter 5 Neanne 1, Hiems |
Game Year |
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Anno Domini MCCXXXV, aestas A.D. 1236, summer 7 Aulus 2, Aestas |
Magi of Nova Semitae |
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Geoffroy de Dreux of Jerbiton Joshua Levi of Verditius Magni of Flambeau Obscurus Ignis of Flambeau NPC Magi Aulus · Neanne · Fr. Thomas · Vitria Apprentices Ysabelo discipulus Aulus Esyllt discipula Geoffrey Sigrun discipula Magni Hermetic Status |
Companions |
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Lady Angharad ferch Madog, Princess of Powys Fadog Ritter Sigmund, German ex-Crusader Sir Daniele d'Audrieu, Norman merchant Sir William Cornwell, English ex-Crusader |
Other Characters |
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Covenfolk · Agents The Redcaps · Notable NPCs Chart of Languages Spoken Notable Animals |
Guests |
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Hortense of House Bonisagus |
The Covenant |
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Hermetic Covenant Charter · Membership Record Record of Offices · Covenant Service Council Voting Records · Hermetic Politics Stonehenge Tribunal Mundane Mundane Geography · Mundane Politics Village of Melverley · Melverley Castle Village Laws · Village Rumors Medieval Farming |
Covenant Resources |
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Covenant Library · Varana's Tomb Hospital · Hospital Library Vis Sources and Stores Covenant Magical Items · Mundane Wealth Classes and Training · Covenant Experts Covenant Mechanics |
Other |
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Ars Magica House Rules Ars Magica Expanded Notes Campaign Log · Loose Ends Ars Magica PC Reference |
Player Resources (PDFs) |
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Experience Point Worksheet Character Sheet (Variant 1) Character Sheet (Variant 2) Experience Point Chart |
This is a quick reference for who's an "expert" in various fields at Nova Semitae.
Definitions:
- An Expert is someone with a score of 5 or higher in an Ability, or a 10 or higher in an Art.
- A Master is someone with a score of 10 or higher in an Ability, or a 20 or higher in an Art. Masters will be in italics and bold.
As of Winter 1232
Magical Arts
Techniques
Creo
Intellego
Muto
Perdo
Rego
Forms
Animal
Aquam
Auram
Corpus
Herbam
Ignem
Imaginem
Mentem
Terram
Vim
Non-Hermetic
Succuro
Salutem
General Skills
Craft (Glasswork)
Craft (Lapiadary)
Craft (Blacksmith)
Intrigue
Organization Lore, Church
Organization Lore, Order of Hermes
Area Lore: England
Area Lore: Wales
Profession: Gardener
Profession: Illuminator
Academic Skills
Artes Liberales
Civil and Canon Law
Philosophiae
Theology (Jewish)
Welsh Law
Arcane Skills
Code of Hermes
Magic Lore
Magic Theory
Parma Magica
Combat Skills
Great Weapon