Zak Tanner
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Star Wars: Clone Wars Missions | |
---|---|
GM | |
Rotating | |
Game | |
XP: 650 House Rules • Bestiary | |
Jedi Knights | |
Akari Sora Chandra Devi Tammine Zinko Tyndale Zak Tanner | |
Jedi Padawans | |
Wrrlevgebev | |
Key NPCs | |
Jedi Master Haneul | |
Associated Jedi | |
Ami Kyuchi Raj Vashin Shalla Tane |
Characteristics
Career/Specialization(s): Sentinel (Shadow, Shien Expert)
Brawn | Intellect | Willpower | Agility | Cunning | Presence |
2 | 3 | 2 | 3 | 3 | 2 |
Soak | Wounds | Strain | Defense (Melee) |
Defense (Ranged) |
Force Rating |
3 | 16 | 15 | 0 | 0 | 2 |
- +2 strain from Light Side
Morality | Strength | Weakness |
100 | Independence | Coldness |
Motviation | ||
Defeat the Confederacy of Independent Systems |
Independence | The character believes in relying on himself. He does not count on others to perform tasks for him; instead, he ensures he can handle the situation he encounters. He refuses to be a burden on the others. |
Coldness | Self-reliance can slip into isolation if one is not careful. A cold character doesn't just desire to rely only on himself, but has nothing but disinterest for anyone else. If they can't help themselves, why should he aid them? |
Defeat the Confederacy of Independent Systems | The Confederacy has created a civilization based on inequality and injustice. He seeks to end its tyranny and existenc, in coordination with the Alliance. |
XP Total | XP Unspent |
630 | 20 |
Skills
- Class: Computers, Deception, Knowledge (Core Worlds), Perception, Skulduggery, Stealth
- Specialization: Athletics, Resilience, Skulduggery, Streetwise, Lightsaber, Knowledge (Core Worlds, Underworld)
- Human Bonus: Discipline, Knowledge (Lore)
- Talent Bonus (Well-Rounded): Knowledge (Lore), Vigilance
- ✓ denotes class/specialization skill
- ■ denotes one rank in the skill
Talents
Sentinel: Shadow
- Street Smarts (5 xp)
- Sleight of Hand (5 xp)
- Indistinguishable (5 xp)
- Mental Fortress (10 xp)
- Well-Rounded (10 xp)
- Dodge (15 xp)
- Sleight of Hand (15 xp)
- Code Breaker (20 xp)
- Now You See Me (20 xp)
- Anatomy Lessons (25 xp)
- Force Rating +1 (25 xp)
- Master of Shadows (25 xp)
- Dedication (Agility) (25 xp)
Sentinel: Shien Expert
- Conditioned (5 xp)
- Street Smarts (5 xp)
- Reflect (5 xp)
- Side Step (5 xp)
- Parry (10 xp)
- Shien Technique (10 xp)
- Toughened (10 xp)
- Reflect (10 xp)
- Improved Reflect (15 xp)
Sentinel: Investigator
- Uncanny Senses (5 xp)
- Grit (5 xp)
- Street Smarts (10 xp)
- Toughened +2 Wounds (10 xp)
- Reconstruct the Scene (15 xp)
- Street Stmarts (15 xp)
- Clever Solution (20 xp)
- Sense the Scene (20 xp)
Force Powers
Enhance
- Basic Power
- Control (Resilience) +5xp
- Control (Force Leap - Horizontal) +10xp
- Control (Force Leap - Vertical) +10xp
- Range +10xp
Influence
- Basic Power
- Magnitude (5 xp)
- Range (5 xp)
- Control (10 xp)
- Control (15 xp)
Move
- Basic Power
- Force Leap (+10 xp)
- Range (+5 xp)
- Control (+10 xp)
Seek
- Basic Power
- Magnitude (2nd Tier)
- Control (2nd Tier)
Sense
- Basic Power
- Control (10 xp)
- Magnitude (5 xp)
Equipment
Credits | Encumbrance | |
Capacity | Current | |
446 | 11 |
Armour
- Concealing Robes (Soak 1, Encumbrance 1 (0 when worn), Hard Points 0)
- Mouse World Jacket (Banal Clothing/Armored Clothing) (Soak 1, Defense 1, Enc 3)
- Might notice inserts on Hard Perception check
- Mod: Armor Insert (Cyphers and Masks 57)
- Turns any article of clothing into armored clothing
- Modifcations: 1 increase Soak, 1 increase Defense mod, 1 increase difficulty to check inclusion to Hard
- Used: 1 increase difficult to check inclusion to Hard Perception check
- Polis Massan Bodysuit (Strongholds of Resistance 109) (Soak 1, Defense 0, Encum 1, HP 1, adds 1 to Encumbrance)
- The Polis Massans employ unique, tight-fitting bodysuits in their day-to-day lives. Not only do the suits provide some incidental protection from physi cal damage, but they also supply a number of load- bearing pockets, clips, and straps to keep important equipment close at hand.
- All Polis Massan bodysuits include a tiny head- mounted multidirectional glow rod, as well as an integrated utility belt (which increases the wearer’s encumbrance by 1). Though designed with Polis Massan physiology in mind, bodysuits for use by other species have been commissioned.
Weapons
- Lightsaber (Blue) (Dam 9, Crit 1, Enc 1, HP 5 (3 used))
- Light Blaster Pistol (Dam 5, Crit 4, Enc 1, HP 2)
- Stun
- Roll:
- Integrated Illuminator [Loronar L09 Lamp] (Keeping the Peace 54); HP 1
- Base Modifiers: Removes up to black dice due to darkness on any checks to use this weapon against targets within short range.
- Modification Options: 1 Increase spotlight range to medium Mod, 2 Item Quality (Disorient + 1) Mods.
- Ancient Sword (Dam +2, Crit 3, Enc 3)
- Defensive 1
General Items
- Comlink (Handheld)
- Utility Belt (+1 Enc)
- Backpack (+4 Enc)
- Clone Trooper Expeditionary Kit (Emergency Survival Kit)
- Climbing Gear