Gleeman Alastar
D&D 5th Edition | |
---|---|
GM | |
Mark | |
Milestone | |
Level 13 | |
Characters | |
Sir Elric, Human Champion Marigold Banks, Halfling Attendent Gleeman Alastar, Tiefling Harald Lady Aldreda, Half-Elf Schemer Gion of Velen, Human Mystery Sir Farin Quarrymeade Dwarf Noble |
Character Statistics
Basic Statistics
Passive Skills:
Insight: 12 |
Speed: 30 feet |
Attributes
Strength | 12 (+1) | Dexterity | 16 (+3) | Constitution | 12 (+1) | ||
Intelligence | 16 (+3) | Wisdom | 12 (+1) | Charisma | 20 (+5) |
Proficiency
Proficiency bonus: +3
Proficient Saves
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Proficient Weapons & Armor
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Proficient Tools
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Proficient Skills
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Background Points
- Personality: I ask a lot of questions...
- Ideals: Respect - All people rich or poor deserves respect
- Bonds: I owe a debt I can never repay to the one who trained me as a Bard
- Flaws: Sometimes Sacrifices are needed for the sake of the story
Race Ability
Dark Vision Can see up to 60 ft in dim light
Hellish Resistance Resistance to Fire Damage
Background Ability
City Sercets can travel twice as fast when outside of combat in a city
Class Ability
Bardic Inspiration may pass a d8 to a player cha/day
Combat Inspiration May use Bardic Inspiration on Damage or AC
Font of Inspiration Regain Bardic Inspiration charges after a short rest
Jack of All Trades may add 1/2 proficiency bonus to all untrained skills
Song of Rest During a short rest any healing adds a d6
Expertise skill proficiencies marked with '*' get double the proficiency bonus
Counter Charm As an action add ADV to saving throw vs Charm and Fear to self and all allies able to hear in 30 ft till end of my next turn or voluntarily end it.
Feats
Actor Cha score +1(max 20) add ADV on Deception and Performance checks, when trying to pass as different people. Additionally may mimic voices I have heard for at least a minute, that requires an Insight check opposed by my deception to determine its false nature.
War Caster ADV on Constitution saving throws to maintain concentration when taking damage. Shields and weapons do not impede the somatic components of spells, and I may cast a spell at a creature instead of attacking when they provoke an opportunity attack by moving (must be single action casting time and single target)
Spells
Vicious Mockery
Thaumaturgy (Tiefling)
Minor Illusion
Light
1st Level
Faerie Fire
Cure Wounds
Thunderwave
Speak with Animals
2nd Level
Heat Metal
Invisibility
Hellish Rebuke 1/day (Teifling)
Darkness 1/day (Tiefling)
3rd Level
Dispel Magic
Hypnotic Pattern
Clairvoyance
4th Level
Polymorh
Dimension Door
Equipment
Encumbrance: 100lb (Light, -10); 100lb (Heavy, -20); 300lb (Maximum)
Carried: 66lb on person, +60 Personal, +135 Pack. )
Cost: 140 silver (Weapons), 500 silver (armor), 570.5 silver (gear), 159.5 (Pack) )
Weapons
[1d8, Finesse]
[1d8, Loading,two-handed] |
Armor
- Bracer of Defense
[+2 AC with no armour]
- Mask of Black Dragon
[+CHA to AC]
Resist acid Damage
Breathe underwater
1 Legendary Save per day
ADV while talking Black Dragons
Gear
Baron Vronski
Riding Horse (Baron Vronski):
- Riding Horse {100 sp, 0lb}
- Riding Saddle
Statistics
Large beast, unaligned)
Speed 60 ft. )
Armor Class 12)
Hit Points 11 (2d8+2) )
Strength | 14 (+2) | Dexterity | 10 (+0) | Constitution | 13 (+1) | ||
Intelligence | 2 (-4) | Wisdom | 10 (+0) | Charisma | 5 (-3) |
Perception (passive) 10)
Encumbrance: 140lb. (Light -10ft), 280lb. (Heavy -20ft), 420lb. (Maximum) )
Kick: Melee Attack +2, 2d4+2 damage. )
Sure Footed: Palen has advantage on Strength and Dexterity saving throws made against effects that would knock him prone.
The Gleeman's cloak of tales