Human Colonist: Marshal
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Works as a Sheriff in the rural areas outside the main city and is on working terms with the Tactician.
- Duty: TBD
- Motivation: Freedom
- Total XP: 150/+150
Characteristics
Brawn | Intellect | Willpower | Agility | Cunning | Presence |
2 | 2 | 2 | 2 | 2 | 2 |
Soak | Wounds | Strain | Defense (Melee) |
Defense (Ranged) |
Force Rating |
0 | 0/0 | 0/0 | 0 | 0 | 0 |
Skills
- Class (Colonist): Charm, Deception, Knowledge (Core Worlds), Knowledge (Education), Knowledge (Lore), Leadership, Negotiation, Streetwise
- Specialization (Marshal): Coercion, Knowledge (Underworld), Ranged (Light), Vigilance
- ✓ denotes class/specialization skill
Talents
Sharpshooter
Equipment
Credits | Encumbrance | |
Capacity | Current | |
0 | 0 | 0 |