Braeden Abrahams

From The Z-Team Wiki
Jump to navigation Jump to search
Ars Magica: Nova Semitae Saga
ArM5LogoColor.jpg
GM
Mark
Game Start
Anno Domini MCCXX, hiems
A.D. 1220, winter
5 Neanne 1, Hiems
Game Year
Anno Domini MCCXXXV, aestas
A.D. 1236, summer
7 Aulus 2, Aestas
Magi of Nova Semitae
Geoffroy de Dreux of Jerbiton
Joshua Levi of Verditius
Magni of Flambeau
Obscurus Ignis of Flambeau
NPC Magi
Aulus · Neanne · Fr. Thomas · Vitria
Apprentices
Ysabelo discipulus Aulus
Esyllt discipula Geoffrey
Sigrun discipula Magni
Hermetic Status
Companions
Lady Angharad ferch Madog, Princess of Powys Fadog
Ritter Sigmund, German ex-Crusader
Sir Daniele d'Audrieu, Norman merchant
Sir William Cornwell, English ex-Crusader
Other Characters
Covenfolk · Agents
The Redcaps · Notable NPCs
Chart of Languages Spoken
Notable Animals
Guests
Hortense of House Bonisagus
The Covenant
Hermetic
Covenant Charter · Membership Record
Record of Offices · Covenant Service
Council Voting Records · Hermetic Politics
Stonehenge Tribunal
Mundane
Mundane Geography · Mundane Politics
Village of Melverley · Melverley Castle
Village Laws · Village Rumors
Medieval Farming
Covenant Resources
Covenant Library · Varana's Tomb
Hospital · Hospital Library
Vis Sources and Stores
Covenant Magical Items · Mundane Wealth
Classes and Training · Covenant Experts
Covenant Mechanics
Other
Ars Magica House Rules
Ars Magica Expanded Notes
Campaign Log · Loose Ends
Ars Magica PC Reference
Player Resources (PDFs)
Experience Point Worksheet
Character Sheet (Variant 1)
Character Sheet (Variant 2)
Experience Point Chart
Braeden2.jpg

Braeden is a young and energetic boy who gladly runs towards mystery and danger instead of away from it. Considered a wild child by his parents (and most of the village) He is minimally attentive to his Hebrew lessons, never picked up any of his letters, and generally seemed uninterested in village or academic life. He has always felt more at home in the country or, if he can, in the wilderness of the forest itself. He swore in his tales that he could hear the whispers of the forest. He said the trees, stones, and even animals would speak with him. In any other village, he would be ignored, but among Melverly his gifts are given a little more credence.

His first adventure was in 1227, where he followed along with the hunting/investigation party that discovered a village struck by evil spirits. Shortly after, he was apprenticed (to his mother's exasperation) to William's head ranger and began to work in Haimwood in a more official capacity. During his explorations, he discovered what appeared to be an outside laboratory and, after significant digging, a chest that was brought before the Magi. He is now officially the apprentice gameskeeper for Haimwood Forest.

Braeden as a child

Vitals

Name: Braeden
Formal Name: Braeden Bar Abrahams
Race/Nationality: Jewish/English
Place of Origin: Covenant
Birthday/Age 1214/20
Known Specialties: Wilderness

Virtues and Flaws

Virtues

Covenfolk (Free)
Improved Abilities
Wilderness Sense

Flaws

Reckless
Ability Block: Literacy

Atributes

Int +0 Per +2 Str +1 Sta +1
Pres -1 Comm +0 Dex +2 Luck +2
Brave +2 Loyal +3

Skills

Skill Specialty Score XP
Hebrew Conversational 5 75
Animal Handeling Dogs 2 15
Athletics Running 2 15
Awareness Animals 3 30
Bargain Meat 2 15
Bows Hunting Bow 2 15
Brawl Fist 1 5
Craft: Fletching Arrows 1 5
Hunt Tracking 3 35
Profession: Gameskeeping Haimwood 2 20
Stealth Stalking 2 15
Survival Forest 4 55
Swim River 1 5
Wilderness Sense Animals 4 60

Combat

Short Bow: Initiative: -1, Attack +3, Defense: +0, Damage +6, Load +0