Elora

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D&D: Ghosts of Saltmarsh
Saltmarsh-infobox.png
GM
Mark
Milestone
Level 9
Characters
Ajasz, lizardfolk scout
Arkis "Elric", kobold paladin of Tiamat
Chimalli, tortle barbarian
Elora, elven bladesinger
Ayida Ginen, half-elf undying warlock
Sond, halfling barbarian
Yeoman Scribus, kenku bard
Party Gear
The Sea GhostThe Harridan
Saltmarsh Gear
Saltmarsh Region
The Town of Saltmarsh
Saltmarsh Region
NPCs
Saltmarsh NPCsGuests
Resources
House Rules

Background

Elora.jpeg

Elora, an Avariel Elf, was raised in the Aerie of the Snow Eagles, a citadel of pure crystal, in the Ire Rim Mountains. Her father was a warrior in service of the Temple of Aerdrie Faenya and her mother was a cleric in the temple. Her childhood was a fun filled childhood, soaring among the peaks and valleys of the Ice Rim mountains. She was blissfully ignorant of the greater world outside of the mountains until one day while flying in the Valley of Cornarath that she appended upon a group of dwarves. She landed and tried to converse with them but none of them understood Elvish. That incident left a mark on her. She became infatuated with the larger world around her and would sneak outside of the mountain range to find more people. Her curiosity led her to also seek out someone that would teach her other languages since her family forbid her contact with other races. She found a friend and mentor in the court mage, Andrian. He, like her, enjoyed the interactions with other races. He schooled her in the basic languages, taught her the dangers of the world outside, showed her which people could be trusted, those that should be treated with suspicion and those that should be avoided. From him she also learned the basics of magic. By the time her family found out about her secret tutoring it was too late. She was already deeply entrenched and would not be moved from her passion. Andrian, also started teaching her in the ways of the Blade Song, an ancient elven fighting form that combines the ways of magic with the ways of the blade. Only the Guardians of the Chamber were a taught this form. (More to come)

By the time of the Rise of Tiamat her people had started to notice large movement of dragons. Fearing that this was a an indicator of a larger plot several Avariel were selected to warn the larger cities of Faerun. Elore had hoped that she would have been one of the selected but she was not even considered. Her mentor Andrian was chosen instead. Seeing how much Elora was crushed by this decision Andrian made an impassioned speech to the council about how the youth should be given a chance to shine. The council, moved by Andrian's speech, allowed Elora to accompany him. This, of course, did not make her parents happy but they respected her wishes. The beginning of the journey was uneventful and they made great progress only stopping to re-provision and sleep. They had made it to the eastern edge of Neverwinter Woods when they flew into a large storm. At first they attempted to go around the southern edges of the storm only to find the storm was quickly expanding. With the strong winds, heavy rain, and the fact they were flying over a dense forest they had no choice but to continue on. At some point during the early evening they were separated Elora searched and searched for Andrian, calling his name until her voice was hoarse. Knowing that he was the more experienced flyer she decided to push on to Neverwinter and either meet or wait for him there. She headed in the direction she thought was correct as lightning crackled around her. Unknown to her she was flying SW away from Neverwinter. About around midnight the storm intensified. Already exhausted from pushing against the winds she was unprepared and lacked the stamina to deal with the sudden strong gusts of winds. Exhausted her wings just gave out and she plummeted to the ground. The last thing she remember was expecting to hit trees but being surprised when she hit water instead. Elora was not conscience when she was found by the son of a local farmer at the edge of the Mere of Dead Men swamp. Not knowing what Elora was the boy's family decided to bring her to the local voodoo witch who helped to set her broken bones. Elora had to spend the next 1 1/2 months in bed while here bones and internal injuries healed. Her wings were also badly damaged by the fall that when finally leaving the bed she found that she could no longer fly. Elora has spent the last month or so relearning how to fly again. It is still a struggle for her but she is seeing progress. The fall also damaged her sword arm. Elora had once been proficient in the ancient technique of the Bladsong but the injuries she had sustained in the fall have caused her to have to relearn how to move properly and to wield the rapier again.

Description

Characteristics

Personality Trait:

I have my own ideas about what is and is not food, and I find the eating habits of those around me fascinating, confusing, or revolting.

Ideal:

Adventure. I’m far from home, and everything is strange and wonderful!

Bond:

I’m fascinated by the beauty and wonder of this new land.

Flaw:

I pretend not to understand the local language in order to avoid interactions I would rather not have.

Familiar

Name: Berúthiel (called Ber by Elora)

Tressym.JPG


Character Statistics

Attributes

Strength 8 (-1)   Dexterity 16 (+3)   Constitution 12 (+1)
Intelligence 16 (+3)   Wisdom 11 (+0)   Charisma 12 (+1)

Armor Class

13

HP

14

Proficiency

Proficiency bonus: +2

  • Initiative modifier: + 3 = +3 [dexterity]
  • Attack (handheld / thrown): +2 = +0 [strength] + 2 [proficiency]
  • Attack (missile / finesse): +5 = +3 [dexterity] + 2 [proficiency]
  • Spell Save DC: 13 = 8 + 2 [proficiency] + 3 [INT bonus]
  • Spell Attack: 10 = +2 [proficiency] + 3 [INT bonus]

Weapons and Armor

  • Unarmed Strike
  • Dagger
  • Light Crossbow
  • Dart
  • Sling
  • Long Swords
  • Short Sword
  • Longbow
  • Quarter Staff

Armor

  • none

Tools

  • Flute

Languages

  • Common
  • Celestial
  • Primordial
  • Elvish

Proficient Skills

  • Arcana
  • Insight
  • Perception
  • Persuasion
  • Stealth

Proficient Saves

  • Intelligence
  • Wisdom

Current Saves

  • Strength save: -1 = -1 [str]
  • Dexterity save: 3 = 3 [dex]
  • Constitution save: 1 = 1 [con]
  • Intelligence save: 3 = 3 [int] + 2 [pro]
  • Wisdom save: +2 = 2 [wis] + 2 [pro]
  • Charisma save: 1 = 5 [cha]

Spells & Abilities

Cantrips

  • Greenflame Blade
  • Booming Blade
  • Mending

Wizard spells

1st Level
Shield
Feather Fall
Find Familiar
Mage Armor
False Life
Charm Person
2nd Level
3rd Level
4th Level
5th Level
6th Level
7th Level

Special Rules

TBD

Feats / Increases

  • N/A

Equipment

Arcane Focus

Weapons & Armor

  • Doesn't wear armor yet

Gear

(Italicized items are typically on Elora’s person.)

  • Traveler's Clothes
  • Fine Clothes
  • Winter Clothes
  • Arcane Focus
  • Elven flute
  • Maps of Faerun (poor)
  • Personal item
  • Component Pouch
  • Ink & Pen
  • Paper (5 sheets)
  • Parchment (5 sheets)
  • Scroll/Map case (2)
  • Small knife
  • Backpack
  • Bedroll
  • Rations (10 day)
  • Mess kit
  • Waterskin (Full) x2
  • Purse

Magical Items

None

Trinket

An ancient arrow of elven design

Horse

None