Elora
D&D: Ghosts of Saltmarsh | |
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GM | |
Mark | |
Milestone | |
Level 9 | |
Characters | |
Ajasz, lizardfolk scout Arkis "Elric", kobold paladin of Tiamat Chimalli, tortle barbarian Elora, elven bladesinger Ayida Ginen, half-elf undying warlock Sond, halfling barbarian Yeoman Scribus, kenku bard | |
Party Gear | |
The Sea Ghost • The Harridan Saltmarsh Gear | |
Saltmarsh Region | |
The Town of Saltmarsh Saltmarsh Region | |
NPCs | |
Saltmarsh NPCs • Guests | |
Resources | |
House Rules |
Description
The Avariel, Elora, was born and raised in the Ice Rim Mountains in a crystal citadel called the Aerie of the Snow Eagles. It is the only known large settlements of the Avariel left in Toril. Her father was a warrior in service of the Temple of Aerdrie Faenya and her mother was a cleric in the temple. Her childhood was a fun filled childhood, soaring among the peaks and valleys of the Ice Rim mountains. She was blissfully ignorant of the greater world outside of the mountains until one day while flying in the Valley of Cornarath that she appended upon a group of dwarves. She landed and tried to converse with them but none of them understood Elvish. That incident left a mark on her. She became infatuated with the larger world around her and would sneak outside of the mountain range to find more people. Her curiosity led her to also seek out someone that would teach her other languages since her family forbid her contact with other races. She found a friend and mentor in the court mage, Andrian. He, like her, enjoyed the interactions with other races. He schooled her in the basic languages, taught her the dangers of the world outside, showed her which people could be trusted, those that should be treated with suspicion and those that should be avoided. From him she also learned the basics of magic. By the time her family found out about her secret tutoring it was too late. She was already deeply entrenched and would not be moved from her passion. Andrian, also started teaching her in the ways of the Blade Song, an ancient elven fighting form that combines the ways of magic with the ways of the blade. Only the Guardians of the Chamber were a taught this form. (More to come)
By the time of the Rise of Tiamat her people had started to notice large movement of dragons. Fearing that this was a bad sign of the people of Faerun several people selected to warn the larger cities of Faerun. She was not even considered but instead Andrian was chosen. Seeing how much Elora was crushed by not being chosen Andrian made an impassioned speech about how the youth should be given a chance to shine. In the end she was allowed to go and warn Neverwinter. On the way to Neverwinter she was caught in a bad storm (magical?) that quickly over took her. She forced her from the sky and she fell just outside of Saltmarsh and was found by a farmer who brought her to the local healer. Her wings were badly damaged. She spent several months healing and paid the healer with most of the money she was given by her people. She failed her mission because of the storm. By the time we start she will be up and about. She doesn’t spend much time in the city because of the attention she attracts.
Familiar
Name: Berúthiel (called Ber by Elora)
Characteristics
Personality Trait:
I have my own ideas about what is and is not food, and I find the eating habits of those around me fascinating, confusing, or revolting.
Ideal:
Adventure. I’m far from home, and everything is strange and wonderful!
Bond:
I’m fascinated by the beauty and wonder of this new land.
Flaw:
I pretend not to understand the local language in order to avoid interactions I would rather not have.
Character Statistics
Attributes
Strength | 8 (-1) | Dexterity | 16 (+3) | Constitution | 12 (+1) | ||
Intelligence | 16 (+3) | Wisdom | 11 (+0) | Charisma | 12 (+1) |
Armor Class
13
HP
7
Proficiency
Proficiency bonus: +2
- Initiative modifier: + 3 = +3 [dexterity]
- Attack (handheld / thrown): +2 = +0 [strength] + 2 [proficiency]
- Attack (missile / finesse): +5 = +3 [dexterity] + 2 [proficiency]
- Spell Save DC: 13 = 8 + 2 [proficiency] + 3 [INT bonus]
- Spell Attack: 10 = +2 [proficiency] + 3 [INT bonus]
Weapons and Armor
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Armor
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Tools
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Languages
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Proficient Skills
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Proficient Saves
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Current Saves
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Spells & Abilities
Cantrips
- Greenflame Blade
- Booming Blade
- Mending
Wizard spells
- 1st Level
- Shield
- Feather Fall
- Find Familiar
- Mage Armor
- False Life
- Charm Person
- 2nd Level
- 3rd Level
- 4th Level
- 5th Level
- 6th Level
- 7th Level
Special Rules
- TBD
Feats / Increases
- N/A
Equipment
Arcane Focus
Weapons & Armor
- Doesn't wear armor yet
Gear
(Italicized items are typically on Elora’s person.)
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Magical Items
None
Trinket
An ancient arrow of elven design
Horse
None