Svard 1st Expeditionary
Rogue Trader: Drake Dynasty | |
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GM | |
Adam | |
Dynastic Power | |
Character Level: 31,250 XP / Rank 8 | |
Profit Factor: 43𝖕 | |
Command Crew | |
Lord-Captain Drake Navigator Primus Mordecai Arch-Millitant Winter Astropath Solarus High Factorum August | |
House Drake Fleet | |
Aurea Albion Hound of Albion • Abhorrent Fortuitous Purpose • Penance of Iocanthos | |
Drake Trade Empire | |
Damaris • Scintilla • Kulth Svard • Dross • Aurum Sepheris Secundus • Tennenberg Killian's Rest | |
Drake Expeditions | |
Open Missions | |
Grand Endevours | |
Personnel | |
Magistrates • Retainers Militants Svard 1st • Stormtroopers House Drake Expeditionary Army | |
Assets | |
Materiel Aerospace Craft • Ground Vehicles | |
Armoury Wargear • Relics and Artifacts | |
Other Estate Secrets and Contacts • Awards and Honors | |
The Galaxy | |
Locations Calixis Sector Koronus Expanse • Periphery Subsector Personalities Peers of the Imperium Rival Rogue Traders | |
Utilities | |
Rogue Trader Timeline House Rules Guide and Lore |
The Svard 1st Expeditionary is an infantry regiment raised from Svard's planetary defense force. Fearing the worst in the days before the ork invasion of Dameris, the leadership of Svard called togeather all of it's combat veterans, and assembled an regiment's strength of men to be sent off world to try and end the threat, least the orks head for their homeworld of Svard next.
Although they are not particularly well trained, nor well equipped, the Svard 1st does have the distinction of having survied a decade of the Whisperer's attacks, ensuring that only the strongest, most dedcated minds continue to serve. As such, what they lack in martial resiliance, they make up for with mental resiliance.
Statistics
Individual
WS | BS | S | T | Ag | Int | Per | WP | Fel |
---|---|---|---|---|---|---|---|---|
25 | 35 | 30 | 35 | 30 | 25 | 25 | 35 | 25 |
Skills: Awareness (Per), Climb (S), Common Lore (Imperium, War) (Int), Intimidation (S), Survival (Int)
Talents: Basic Weapon Training (Universal), Melee Weapon Training (Primitive), Pistol Training (Universal), Resistance (Psychic Powers)
Armor: Flak Coat: Arm 3, Body 3, Legs 3
Weapons:
- Lasgun (S/3/-; 1d10+3 E; Pen 0; Clip 60; Reload Full; Reliable)
- Bayonet (1d10+3 R; Pen 0)
- Orthlack-pattern Heavy Stubber (-/-/10; 1d10+5 I; Pen 3; Clip 200 Reload 2 Full)
Horde
A handful of squads, lead by an officer, may be deployed as a Magnitude 20-40 Horde.
Tactical Unit
The full regiment may be deployed as a Strength 8 unit.